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Results 1-18 of 34
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iInstitute The iInstitute at Linnaeus University is a member of the international iSchools organization, providing interdisciplinary education in the digital humanities, computer science, health…
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Project: Climate neutral Växjö 2030 This project is a research collaboration with Växjö municipality for achieving a climate neutral Växjö in 2030 and how digital technologies can support this goal…
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Project: Teaching Computational Thinking with Digital Devices (TACTIDE) This project deals with the support and empowerment of teachers to integrate problem-solving strategies with the help of digital…
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Project: Development of a new master programme in Digital Humanities at Linnaeus University The project aims to further develop the Digital Humanities, Master Programme and establish new ways of…
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Seed project: An Exploration of the Challenges and Possibilities of Multidimensional Visualization in the Context of Visual Learning Analytics The main objective for this seed project within Linnaeus…
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Project: TriMo AAC TriMo is an app for Augmentative and alternative communication (AAC) with the aim of increasing independence of children and adults with speech impairment. In TriMo, the modern…
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Seed project: A platform to collect and analyze canoe/kayak training data The main objective for this seed project within Linnaeus University Centre for Data Intensive Sciences and Applications (DISA)…
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Workshop on Digital Humanities and Social Sciences/Cultural Heritage in Higher Education, Aarhus, 2026 This workshop is part of the annual conference Digital Humanities in the Nordic and Baltic…
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Project: Responsible Deployment of AI for Protein-Ligand Energies (RED-ALE) The project aims to develop guidelines for the reliable and transparent use of AI when predicting binding energies between…
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Project: Digital acceleration for medium size sustainable cities (DIACCESS) The aim of the project is to solve real societal challenges by combining municipal administrations and municipal companies…
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Project: Designing digital technologies for supporting energy-related behavior change in the kitchen This project aims to design, develop and evaluate digital behavioral change tools. The goal is to…
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Project: Enriched Reality for Education and Digital Well-Being (EREDWeB) This project explores the potential of state-of-the-art virtual reality technology for teaching, aiming at digital well-being.…
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Project: Linnaeus University as a unique iSchool The core idea of this project is to establish a unique iSchool (information School) at Linnaeus University. An iSchool refers to university-level…
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Project: The research school Upgrade The research school Upgrade – teacher education and the digitalization of the school system is a national research school in which nine Swedish universities work…
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Project: Extending design thinking with emerging digital technologies (Exten.D.T.2) The core ideas of the project rest on the assumption that design thinking combined with emerging technologies such…
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Project: Augmented Reality for Public Engagement (PEAR) The purpose of the PEAR project is to investigate the possibilities of using Augmented Reality technologies to increase public engagement. In…
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Seed project: Digital transformation of communication between school and home The main objective for this seed project within Linnaeus Knowledge Environment Digital Transformations is to investigate…
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Project: Smart storage solutions in the fridge of the future to reduce food waste About one third of the food production in the world is thrown away, which is one of the largest single sources of…