Research at Linnaeus University
Results 1-18 of 34
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iInstitute The iInstitute at Linnaeus University is a member of the international iSchools organization, providing interdisciplinary education in the digital humanities, computer science, health…
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Project: Climate neutral Växjö 2030 This project is a research collaboration with Växjö municipality for achieving a climate neutral Växjö in 2030 and how digital technologies can support this goal…
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Project: Teaching Computational Thinking with Digital Devices (TACTIDE) This project deals with the support and empowerment of teachers to integrate problem-solving strategies with the help of digital…
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Project: Development of a new master programme in Digital Humanities at Linnaeus University The project aims to further develop the Digital Humanities, Master Programme and establish new ways of…
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Seed project: An Exploration of the Challenges and Possibilities of Multidimensional Visualization in the Context of Visual Learning Analytics The main objective for this seed project within Linnaeus…
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Project: TriMo AAC TriMo is an app for Augmentative and alternative communication (AAC) with the aim of increasing independence of children and adults with speech impairment. In TriMo, the modern…
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Seed project: A platform to collect and analyze canoe/kayak training data The main objective for this seed project within Linnaeus University Centre for Data Intensive Sciences and Applications (DISA)…
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Workshop on Digital Humanities and Social Sciences/Cultural Heritage in Higher Education, Aarhus, 2026 This workshop is part of the annual conference Digital Humanities in the Nordic and Baltic…
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Project: Responsible Deployment of AI for Protein-Ligand Energies (RED-ALE) The project aims to develop guidelines for the reliable and transparent use of AI when predicting binding energies between…
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Project: Digital acceleration for medium size sustainable cities (DIACCESS) The aim of the project is to solve real societal challenges by combining municipal administrations and municipal companies…
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Project: Designing digital technologies for supporting energy-related behavior change in the kitchen This project aims to design, develop and evaluate digital behavioral change tools. The goal is to…
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Project: Enriched Reality for Education and Digital Well-Being (EREDWeB) This project explores the potential of state-of-the-art virtual reality technology for teaching, aiming at digital well-being.…
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Project: Linnaeus University as a unique iSchool The core idea of this project is to establish a unique iSchool (information School) at Linnaeus University. An iSchool refers to university-level…
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Project: The research school Upgrade The research school Upgrade – teacher education and the digitalization of the school system is a national research school in which nine Swedish universities work…
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Project: Extending design thinking with emerging digital technologies (Exten.D.T.2) The core ideas of the project rest on the assumption that design thinking combined with emerging technologies such…
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Project: Augmented Reality for Public Engagement (PEAR) The purpose of the PEAR project is to investigate the possibilities of using Augmented Reality technologies to increase public engagement. In…
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Doctoral project: Supporting Synchronous Asymmetric Data Exploration using Virtual Reality within the context of Collaborative Immersive Analytics Immersive technologies, such as virtual reality,…
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Project: Smart Cities – Ready project The Ready project is a five year (2014-2019) international research project financed by the European Commission, focusing on implementing advanced energy…